﻿package frEngine.loaders.particleSub.multyEmmiterType
{
    import __AS3__.vec.*;
    import flash.geom.*;
    import frEngine.animateControler.particleControler.*;

    public interface IMultyEmmiterType
    {

        public function IMultyEmmiterType();

        function get defaultStartPos() : Vector3D;

        function get defaultEndPos() : Vector3D;

        function get defaultMultyPlaySpeed() : int;

        function get distanceBirthNum() : int;

        function reInit(param1:Vector3D, param2:Vector3D, param3:int, param4:ParticleParams, param5:Vector.<Number>) : void;

        function initData(param1:ParticleParams) : void;

    }
}
